Valorant Patch 9.10: agent & meta changes
Valorant Patch 9.10: agent & meta changes
TL;DR: Patch 9.10 (released 2024年11月19日) brings 4 buffs, 7 nerfs and 1 reworks across the roster, according to valking.gg's patch breakdown.
- 4 buffs, 7 nerfs, 1 reworks, 1 new
· Source: valking.gg patch analysis and tier-list data.
What changed in Patch 9.10
- NEWRegen Shield: new 650cr shield: 25 HP absorb + 50 HP regen pool
- REWORKPhoenix: Curve Ball -> signature (free + 2-kill reset); Hot Hands 200cr; Blaze goes through walls
- NERFConcuss: concusses now slow Jett Tailwind & Neon Slide speed by 50%
- BUFFPhantom: damage falloff 15m/30m -> 20m flat; removes 124/140 headshot breakpoints
- NERFCypher: Trap Wire reveal delayed 0.5s; Neural Theft cost 6 -> 7
- BUFFSage: self-heal 30 -> 50 HP; Slowing Orb reduces dash speed 50%; Resurrection cost 8 -> 7
- NERFOmen: Dark Cover now falls to floor geometry, preventing one-way smoke exploits
- BUFFFrenzy: bullet count 13 -> 15
- NERFGhost: bullet count 15 -> 13; walk/run inaccuracy increased
- NERFRifles: all rifles walk inaccuracy 2 -> 3; run inaccuracy 5 -> 6
- BUFFDeadlock: Annihilation now always kills target when timer expires
- NERFClove: Not Dead Yet kill window 12s -> 10s
- NEUTRALCombat Report: utility stats now revealed at round end, not on death
- NERFJett: Drift passive disabled while suppressed or detained