Patch Highlights

Valorant Patch 9.10: agent & meta changes

Released November 19, 2024 · Platinum+ · first-week tier-list snapshot

1NEW4BUFF7NERF1REWORK

Biggest movers this week

The biggest win-rate swings in the first week after release, and what the patch actually did to the meta.

What changed in Patch 9.10

Agent, map and ranked changes from this patch. Each changed agent is tagged in the tier list below; hover a tag to see the change.

NEWRegen Shield: new 650cr shield: 25 HP absorb + 50 HP regen pool
REWORKPhoenix: Curve Ball -> signature (free + 2-kill reset); Hot Hands 200cr; Blaze goes through walls
NERFConcuss: concusses now slow Jett Tailwind & Neon Slide speed by 50%
BUFFPhantom: damage falloff 15m/30m -> 20m flat; removes 124/140 headshot breakpoints
NERFCypher: Trap Wire reveal delayed 0.5s; Neural Theft cost 6 -> 7
BUFFSage: self-heal 30 -> 50 HP; Slowing Orb reduces dash speed 50%; Resurrection cost 8 -> 7
NERFOmen: Dark Cover now falls to floor geometry, preventing one-way smoke exploits
BUFFFrenzy: bullet count 13 -> 15
NERFGhost: bullet count 15 -> 13; walk/run inaccuracy increased
NERFRifles: all rifles walk inaccuracy 2 -> 3; run inaccuracy 5 -> 6
BUFFDeadlock: Annihilation now always kills target when timer expires
NERFClove: Not Dead Yet kill window 12s -> 10s
NEUTRALCombat Report: utility stats now revealed at round end, not on death
NERFJett: Drift passive disabled while suppressed or detained

Agent tier list after Patch 9.10

Platinum+ agent win and pick rates a week after this patch released, with each agent's first-week win-rate change, per valking.gg tier-list snapshots.

≥52% win50-52%<50%
Sort by
#AgentWin RatePick Rate
1CloveCloveNERF52.8%±0.022.1%+0.4
2FadeFade51.5%+1.93.0%±0.0
3NeonNeon51.3%-0.38.7%-0.5
4DeadlockDeadlockBUFF50.7%+0.25.0%+0.8
5SageSageBUFF50.6%+0.216.5%+1.3
6GekkoGekko50.6%-0.28.1%-0.2
7IsoIso50.5%-1.45.6%-0.1
8ChamberChamber50.3%+0.89.7%+0.1
9SovaSova50.1%+0.19.6%±0.0
10ReynaReyna50.0%+0.217.4%-1.2
11PhoenixPhoenixREWORK49.8%-1.18.4%+3.5
12RazeRaze49.7%+0.87.4%-0.4
13CypherCypherNERF49.7%-1.513.7%-2.4
#AgentWin RatePick Rate
14JettJettNERF49.3%-0.323.1%-0.6
15YoruYoru49.2%+0.82.5%-0.1
16KillJoyKillJoy49.1%+0.55.1%+0.3
17VyseVyse48.7%-0.51.7%-0.1
18BrimstoneBrimstone48.6%±0.04.3%+0.2
19SkyeSkye48.3%+0.24.9%-0.1
20BreachBreach48.2%-0.96.4%-0.1
21AstraAstra47.3%+1.32.3%+0.2
22OmenOmenNERF46.4%-0.89.7%-0.6
23ViperViper46.2%-0.51.0%-0.1
24KAY/OKAY/O45.8%+1.03.0%-0.1
25HarborHarbor42.9%-2.50.6%-0.1

Patch 9.10 at a glance

TL;DR: Patch 9.10 (released November 19, 2024) brings 4 buffs, 7 nerfs and 1 reworks across the roster, according to valking.gg's patch breakdown. In the week after, the biggest win-rate mover was Fade (+1.9pp).

  • 4 buffs, 7 nerfs, 1 reworks, 1 new

· Source: valking.gg patch analysis and tier-list data.