Valorant Patch 11.08: agent & meta changes

Valorant Patch 11.08: agent & meta changes

TL;DR: Patch 11.08 (released October 14, 2025) brings 6 buffs, 12 nerfs and 1 reworks across the roster, according to valking.gg's patch breakdown.

  • 6 buffs, 12 nerfs, 1 reworks, 0 new

· Source: valking.gg patch analysis and tier-list data.

What changed in Patch 11.08

  • NERFYoru: Gatecrash HP 60->20; can't cast Blindside/Fakeout in Drift
  • NERFReyna: Empress fire rate/reload/draw/recovery bonuses all 25%->10%
  • NERFVyse: Steel Garden radius 32.5->26m, windup +1s; Arc Rose flash 2.25->2.0s
  • REWORKCypher: Spycam audible/visible at 8-12m; Trapwire no longer concusses, slows+reveals 1s instead
  • NERFBreach: Fault Line cooldown 40->60s; Rolling Thunder width 23->18m, concuss 6->4s
  • NERFFade: Haunt cooldown 40->60s; Nightfall deafen+mark 12->8s, width 24->20m
  • NERFNeon: High Gear battery recharge time 20->60s; Relay Bolt concuss 3.5->2.5s
  • NEUTRALConcuss: Unified concuss duration to 2.5s across Breach, Gekko, Neon, Astra, Deadlock
  • BUFFNearsight: Nearsight radius unified 5->7m (Fade, Omen, Reyna, Skye)
  • NERFKilljoy: Turret/Alarmbot reactivation +1.5s; Alarmbot HP 50->20; destroy cooldown 45->60s
  • NERFAstra: Gravity Well, Nova Pulse, Nebula cooldowns increased; Fragile 5->2.5s
  • NERFWaylay: Convergent Paths width 18->13.5m, hindered 7->6s, windup 2->1s; Saturate 4->3s
  • NERFKAY/O: ZERO/POINT cooldown 40->60s; NULL/CMD fire rate 15->10%
  • NERFViper: Initial contact Decay reduced from 30->10 hp
  • BUFFDeadlock: Barrier Mesh cost 400->300; GravNet cooldown 40->60s (NERF offset)
  • BUFFSage: Barrier Orb cost 400->300, fortify delay 3.3->2s; HP 800->600
  • BUFFPhantom: Spray yaw switch time 0.37->0.6s; protected bullets 6->8
  • BUFFVandal: Spray yaw switch time 0.37->0.6s; protected bullets 4->6
  • BUFFSpectre: Total spread 1.5->1.3; tap efficiency 2->3; protected bullets 4->5
  • NERFStinger: Total spread 1.3->1.5; spread accrued faster at 6 bullets; steeper pitch recoil
  • NEUTRALPearl B-site: Removed deep B Long sightline; adjusted site cover positions
  • NEUTRALAbyss B-site: Reworked on-site geometry; improved post-plant cover balance
  • NEUTRALAbyss Mid: Mid hallway towards B Main adjusted for better rotation flow
  • NEUTRALQueue: Pearl+Split added to Competitive/DM; Lotus+Ascent removed
  • NEUTRALRanked: Account sharers must enable Riot Mobile MFA for Competitive (11.09)

Read the full official patch notes on playvalorant.com